defect Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -3, D:1) a bat corpse (skeletalised by now) (2, -29, D:1) a rat corpse (skeletalised by now) (4, -22, D:1) a +0 ring mail (8, -31, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, -20, D:1) a quokka skeleton (15, -14, D:1) a +0 dagger (16, -12, D:1) a +0 club (17, -42, D:1) a +0 club a kobold corpse (skeletalised by now) (17, -9, D:1) a +1 dagger of protection (26, -39, D:1) a +0 short sword (31, -40, D:1) a +0 club a goblin skeleton (34, -22, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, -6, D:1) a +0 dagger a goblin skeleton (38, -28, D:1) a +0 robe (40, -5, D:1) a rat corpse (skeletalised by now) (41, -40, D:1) a +0 sling (45, -12, D:1) a rat corpse (skeletalised by now) (48, -26, D:1) a hobgoblin corpse (skeletalised by now) (52, -9, D:1) 4 large rocks (54, -27, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, -11, D:2) a parchment of Iskenderun's Mystic Blast (5, -14, D:2) a +0 ring mail (29, 20, D:2) a hobgoblin corpse (skeletalised by now) (36, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, 21, D:2) a +0 ring mail (42, 12, D:2) a +0 club (49, -15, D:2) a +0 sling Level 3 of the Dungeon (12, 46, D:3) a scroll of identify (16, -1, D:3) a +0 club (22, 13, D:3) a +0 whip (23, 28, D:3) a +0 club a +0 dagger a +0 club a goblin corpse a rat corpse a goblin corpse (27, 10, D:3) a +0 ring mail a rat skeleton (29, 10, D:3) a +2 dagger of venom (47, 0, D:3) a ball python corpse (skeletalised by now)