Dungeon Crawl Stone Soup version 0.34-a0-1171-gce413c7a67 (webtiles) character file. Game seed: 2199094291232320547 1 defect the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Nov 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (39 turns). defect the Ducker (Merfolk Gladiator) Turns: 39, Time: 00:00:19 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 25 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting + Level 3.4 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 65% 2 Launch Clockwork Bee Frge 0% N/A 87% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, defect the Merfolk Gladiator. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A ball python comes into view. A frilled lizard comes into view. Found 25 gold pieces and My Sojourn through Swampland. The frilled lizard hisses angrily. The ball python hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You hit the ball python but do no damage. The ball python bites you. You hit the ball python. The ball python is moderately wounded. The ball python misses you. x2; The ball python barely misses you. The ball python grabs you. The ball python constricts you. You slash the ball python! You kill the ball python! HP restored. You see here a +2 whip of electrocution. Okay, then. Found a stone staircase leading down. You now have 13 gold pieces. You now have 25 gold pieces (gained 12). You pick up My Sojourn through Swampland and begin reading... You add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising Crocodile to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# ... ##.#.# ... #..... ... . #.#.####.# .# #........#..# #............ # #........# .##.##....@...#. ................. ##.##.#.##.#.###. ##......##..... ..........>#..... . ####..#.##.#..##. ..#######.......# .# ........##.##.#..## #..#####...)....... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, dk_noncrumbling_4 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Long sword || 4 Armour: Leather armour || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 24 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 24 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts