defect Level 1 of the Dungeon (2, -6, D:1) a +0 club (6, 4, D:1) a +0 whip a kobold skeleton (19, -21, D:1) a bat skeleton (20, 4, D:1) a +0 robe (23, -5, D:1) a +0 club a +0 dagger a goblin skeleton (23, -2, D:1) a +3 dagger a goblin skeleton (24, -10, D:1) a bat corpse (skeletalised by now) (37, -9, D:1) a +0 short sword (42, -17, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a maw talisman (5, -34, D:2) 4 gold pieces (5, -33, D:2) a scroll of identify (6, -35, D:2) 7 gold pieces (6, -33, D:2) a parchment of Diamond Sawblades (7, -33, D:2) a scroll of identify (8, -35, D:2) a +0 falchion (8, -33, D:2) a parchment of Scorch (8, -31, D:2) a parchment of Ensorcelled Hibernation (9, -35, D:2) a +0 club 2 stones a bat corpse a ball python corpse an adder corpse a rat corpse a ball python corpse (9, -33, D:2) a +0 quarterstaff (9, -32, D:2) a +0 rapier (9, -6, D:2) a +0 dagger (13, -35, D:2) a +0 club a kobold corpse (13, -34, D:2) a ribbon worm corpse (13, -7, D:2) a +0 leather armour (19, -31, D:2) an adder corpse (19, -29, D:2) a +0 long sword