defect Level 1 of the Dungeon [Shop] Xacsam's Weapon Emporium 3 boomerangs (84 gold) a +0 short sword (42 gold) a +0 quarterstaff (70 gold) a throwing net (42 gold) 2 boomerangs (56 gold) a +2 quick blade of draining (798 gold) a +0 hand axe (42 gold) a throwing net (42 gold) a +0 orcbow (56 gold) a +2 halberd of protection (235 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1366 gold) rF+: It protects you from fire. It cannot be enchanted further. (0, 0, D:1) a +0 ring mail (1, 0, D:1) a maw talisman (7, -12, D:1) a hobgoblin corpse (skeletalised by now) (14, -15, D:1) a +0 club (18, -12, D:1) a +0 dagger (24, 1, D:1) a +0 scale mail (29, -15, D:1) a hobgoblin corpse (skeletalised by now) (30, -15, D:1) a frilled lizard corpse (skeletalised by now) (31, -29, D:1) a +0 dagger (32, -9, D:1) a ball python corpse (skeletalised by now) (34, -6, D:1) a +0 hand axe (37, -26, D:1) a +0 ring mail (37, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (14, 6, D:2) a +0 dagger a kobold corpse (23, 2, D:2) a staff of alchemy (23, 6, D:2) a +0 short sword a kobold corpse (25, -3, D:2) a bat corpse (33, -14, D:2) a potion of curing (35, -18, D:2) a +0 ring mail