Dungeon Crawl Stone Soup version 0.34-a0-1101-gb63a3c07f7 (webtiles) character file. Game seed: 17227927024723071605 4 defect the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Nov 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (88 turns). defect the Ducker (Merfolk Gladiator) Turns: 88, Time: 00:01:12 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 15 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of attraction {unknown} Skills: - Level 2.1 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the jackal! You closely miss the jackal. The jackal barely misses you. The jackal splashes around in the water. The jackal bites you. The jackal splashes around in the water. You closely miss the jackal. Your tail-slap misses the jackal. The jackal bites you. The jackal splashes around in the water. The jackal completely misses you. The jackal splashes around in the water. You closely miss the jackal. The jackal bites you but does no damage. The jackal splashes around in the water. You closely miss the jackal. The jackal barely misses you. The jackal splashes around in the water. The jackal closely misses you. You closely miss the jackal. Your tail-slap misses the jackal. The jackal bites you but does no damage. The jackal splashes around in the water. The jackal bites you but does no damage. The jackal splashes around in the water. You hit the jackal but do no damage. You tail-slap the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal splashes around in the water. x2 The jackal bites you but does no damage. The jackal splashes around in the water. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal splashes around in the water. x2 The jackal bites you. You slash the jackal! You kill the jackal! The hobgoblin shouts! Your legs become a tail as you enter the water. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..# .#.# #..# .#.# # #..####...#.# #$..........# #########....J....[. .............=...... ...............g..g. ~~~~~~~~~≈~~≈≈~~~~.. ≈≈≈≈≈≈†≈≈≈@≈≈≈≈≈≈~.h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.. #+#≈≈≈≈≈≈≈#+#+#≈≈~.. ##+###'## ≈≈~.. +.......+ ≈≈.. #.#####.### ≈~.. #...#...# #...'.⌠.+ #.<.'.⌠.+ You could see an endoplasm (wandering) and a hobgoblin. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, corexii_hall_statues_u Action || total ---------------------------++------- Attack: Normal || 15 Melee: Long sword || 15 Tailslap || 1 Armour: Leather armour || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 36 | 11 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 36 | 11 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts