Dungeon Crawl Stone Soup version 0.34-a0-1101-gb63a3c07f7 (webtiles) character file. Game seed: 17501766566455555209 8 defect the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Nov 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:13 (411 turns). defect the Conjurer (Draconian Conjurer) Turns: 411, Time: 00:01:14 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn b - quill talisman MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 6 poisoned darts Talismans b - a quill talisman (worn) Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You open the door. There is an open door here. A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You hear a loud squeak. The magic dart hits the hobgoblin. You kill the hobgoblin! A rat comes into view. The magic dart hits the rat. You kill the rat! You see here a hobgoblin corpse. You now have 29 gold pieces (gained 15). A rat comes into view. The magic dart hits the rat. The rat is moderately wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! You see here a rat corpse. Found a dagger. Things that are here: a +0 club; a stone A rat comes into view. The magic dart hits the rat. You kill the rat! You have reached level 2! You start resting. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. d - a red potion Found a pair of gloves. You see here a +0 pair of gloves. You aren't carrying any wearable armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..............+ +...... ########...#### #######.### ##..# §≈≈§§§≈.≈≈≈ #####.##### §≈≈§≈.....≈ #.........# ≈§..§.~~~.. #..##.#.#.# ≈...~~~.~~~ #. ##.#.#.# ...~~~.<..~ #. #..#.#!# ≈...~~~.~~~ #..#.##.#@# #≈≈....~~~.. #..#.##.#.# .#≈≈≈≈≈.....≈ #.........##..#≈≈≈≈≈≈≈≈§§§ ####.####...# ########### #.####.#.##.# #............. ###########... ## There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 368 | D:1 | Learned a level 2 spell: Searing Ray 411 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: None || 2 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 411 | 411 | 0 | 44 | 316 | 1 | 411.0 | Dungeon | 411 | 411 | 0 | 44 | 316 | 1 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 411 daAuts