defect Level 1 of the Dungeon (0, 0, D:1) a bat skeleton a rat skeleton (2, 15, D:1) a hobgoblin corpse (skeletalised by now) (10, -2, D:1) a frilled lizard skeleton (11, 13, D:1) a +0 whip (15, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 12, D:1) a +0 short sword a +0 dagger (32, -13, D:1) 2 large rocks (35, -18, D:1) a bat skeleton (36, -7, D:1) a +0 dagger (44, 16, D:1) a hobgoblin skeleton (55, 22, D:1) a +0 dagger Level 2 of the Dungeon