defect Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 club (11, 7, D:1) a +0 club (13, 8, D:1) a +0 dagger 2 stones (21, 13, D:1) a +0 club a goblin skeleton (28, 9, D:1) 4 stones a kobold corpse (skeletalised by now) (33, -5, D:1) a quokka skeleton (35, 6, D:1) a quokka skeleton Level 2 of the Dungeon (5, 10, D:2) a +0 ring mail (14, 1, D:2) a ball python skeleton (14, 3, D:2) a bat skeleton (15, 13, D:2) an adder corpse (skeletalised by now) (16, 26, D:2) a +0 dire flail (24, 42, D:2) a +0 ring mail (27, 17, D:2) an adder skeleton (29, 21, D:2) a +0 dagger (34, 28, D:2) a +0 club (35, 3, D:2) a ball python skeleton a jackal skeleton an adder skeleton (35, 34, D:2) a +0 ring mail (37, 4, D:2) a +0 dagger 4 stones (44, 7, D:2) a ball python corpse (skeletalised by now) (47, 31, D:2) a +0 dagger 3 stones a kobold skeleton (50, 8, D:2) an inkwell talisman Level 3 of the Dungeon (43, 2, D:3) a +0 whip (48, -9, D:3) a +0 hand axe