Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 12634776624928339714 14 defect the Poker (level 2, 21/22 HPs) Began as a Merfolk Gladiator on Nov 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:08 (325 turns). defect the Poker (Merfolk Gladiator) Turns: 325, Time: 00:03:09 Health: 21/22 AC: 4 Str: 14 XL: 2 Next: 45% Magic: 2/2 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) d - +2 spear (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident d - a +2 spear of freezing (weapon) Missiles e - a javelin (quivered) f - 2 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of teleportation {unknown} Skills: - Level 2.1 Fighting + Level 5.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You unwield your +0 trident. Your +2 spear of freezing glows with a cold blue light! d - a +2 spear of freezing (weapon) You see here a bat corpse. e - a javelin You see here a bat skeleton. You see here a gnoll corpse. You open the door. There is an open door here. A quokka comes into view. You reach to attack! You barely miss the quokka. You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka. You freeze the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka. You freeze the quokka. You kill the quokka! Welcome back, defect the Merfolk Gladiator. Press ? for a list of commands and other information. There is an open door here. Found a spear. f - 2 throwing nets c - a scroll labelled LYQAVE IZILL A bat comes into view. You see here a +0 spear. You hit the bat. You freeze the bat. The bat is severely wounded. The bat barely misses you. You puncture the bat! You freeze the bat. You kill the bat! You see here a bat corpse. A quokka comes into view. You barely miss the quokka. The quokka bites you. You hit the quokka. You freeze the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. You freeze the quokka. You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## #......# #......# #......# #......# #....".# +.†....# ######.@....+ #...........# . #####.......# #.#. #.#.##### #.#.#####...# #.........#.## .#####.####.....# ........###.##..# ...........)†....# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 quokkas (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | defect the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached skill level 5 in Polearms 226 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 325 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_shops, nicolae_shop's_first_dollar, nicolae_shop_crystal Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Trident || 11 Spear || 9 Throw: Throwing net || 3 Javelin || 1 Stab: Sleeping || 1 Armour: Leather armour || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 297 | 25 | 27 | 186 | 1 | 322.0 | Dungeon | 322 | 297 | 25 | 27 | 186 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts