december12 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (0, 1, D:1) a hobgoblin skeleton (1, -20, D:1) a bat corpse (skeletalised by now) (1, -13, D:1) a +0 leather armour (3, 4, D:1) a +0 club a goblin skeleton (4, 3, D:1) a hobgoblin skeleton (8, -16, D:1) a staff of death (8, 2, D:1) a hobgoblin skeleton (10, 13, D:1) a +0 hand axe (14, -18, D:1) a ball python corpse (skeletalised by now) (14, -6, D:1) a +0 ring mail (15, -28, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, -29, D:1) a jackal corpse (skeletalised by now) (16, 11, D:1) a rat corpse (skeletalised by now) (16, 20, D:1) a staff of alchemy (17, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -7, D:1) a rat corpse (skeletalised by now) (21, 17, D:1) 8 stones (33, -21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Meeja's Magic Scroll Emporium a scroll of blinking (90 gold) a scroll of poison (48 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of butterflies (48 gold) a scroll of identify (24 gold) a scroll of fog (48 gold) [Shop] Ycoskob's Jewellery Shop a +6 ring of intelligence (504 gold) the ring "Soomnin" {rF+ rC+ Str+4} (663 gold) [ring of protection from fire] Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. a maw talisman (420 gold) a blade talisman (420 gold) a ring of protection from cold (350 gold) a ring of fire (350 gold) an amulet of magic regeneration (420 gold) a +6 ring of dexterity (504 gold) an amulet of faith (560 gold) a ring of see invisible (210 gold) [Shop] Tuunap's Distillery a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of haste (130 gold) a potion of enlightenment (65 gold) a potion of enlightenment (65 gold) 2 potions of heal wounds (130 gold) a potion of brilliance (52 gold) (0, 0, D:2) a +0 short sword (2, -26, D:2) a +0 dagger (10, -31, D:2) a +0 dagger (12, -21, D:2) an adder corpse (12, -1, D:2) a bat corpse (skeletalised by now) (20, -6, D:2) a +0 robe (26, -8, D:2) a ball python corpse (skeletalised by now) (29, -5, D:2) a frilled lizard skeleton (31, -30, D:2) a +0 spear (32, 10, D:2) a +0 short sword (39, -6, D:2) an adder corpse (skeletalised by now) (45, -13, D:2) a stone (45, 12, D:2) a +0 mace (48, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (59, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (62, -7, D:2) an adder corpse (skeletalised by now) (63, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 2, D:3) a bat corpse a quokka corpse (3, 13, D:3) a bat corpse (4, 9, D:3) an orb of wrath (10, 20, D:3) a +0 long sword (27, 5, D:3) a +0 hand axe (28, -5, D:3) a +0 dagger a +0 scale mail (29, 6, D:3) a giant cockroach corpse (30, -5, D:3) a +0 club a +0 club an orc corpse (40, -6, D:3) a potion of heal wounds