Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 2767362984345397282 2 debbie the Firebug (level 1, 0/16 HPs) Began as a Naga Fire Elementalist on Nov 18, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (33 turns). debbie the Firebug (Naga Fire Elementalist) Turns: 33, Time: 00:00:57 Health: 0/16 AC: 1 Str: 10 XL: 1 Next: 40% Magic: 2/3 EV: 8 Int: 15 God: Gold: 10 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . d - +0 war axe rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 war axe (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: + Level 0.4 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Okay, then. You see here a +0 war axe. You enter the shallow water. You now have 10 gold pieces. You enter the shallow water. c - a pink potion You enter the shallow water. You enter the shallow water. You see here a +0 war axe. d - a +0 war axe You enter the shallow water. As you open the large door, it creaks loudly! 4 jackals come into view. The jackal barks! x3; You hear an angry hiss. Found 2 stones. d - a +0 war axe (weapon) Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! A ball python comes into view. The foxfire hits the jackal. The jackal is heavily wounded. You closely miss the jackal. The jackal is heavily wounded. The foxfire hits the jackal. You kill the jackal! The ball python bites you. The jackal bites you. You slash the ball python! You kill the ball python! You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. You hit the jackal. You closely miss the jackal. The jackal closely misses you. The jackal bites you. x4 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #### ...## ##########...# .# ##~~~~~~~~.ß..# ... #~~.....~~~.# ... #~..~~~..~~.# .( #..~~~~~..~.# .####.#.~~...~~.~(+ ......h@~..~<~..~.+ #####.hh~.~~...~~.# ....#.~..~~~~~..# #.....#.~~..~~~..~# #.... #.~~~.....~~# #......ß.~~~~~~~~## ##.# ...########## .. ##### You could see 3 jackals. Vanquished Creatures A ball python (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | debbie the Naga Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 33 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms Action || total ---------------------------++------- Melee: War axe || 3 Cast: Foxfire || 1 Armour: Robe || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 35 | 8 | 0 | 27 | 1 | 43.0 | Dungeon | 43 | 35 | 8 | 0 | 27 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts