debbie Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton a hobgoblin skeleton (1, 0, D:1) a hobgoblin skeleton (3, -23, D:1) a +2 pair of boots (5, -25, D:1) a +0 dagger (9, 8, D:1) a bat skeleton (11, 3, D:1) a stone (12, 3, D:1) a frilled lizard skeleton (14, -9, D:1) a quokka skeleton (14, 2, D:1) a bat skeleton (15, -10, D:1) a quokka skeleton (15, -9, D:1) a jackal skeleton (32, 6, D:1) a +0 whip (34, -27, D:1) a +0 short sword (34, -17, D:1) a ball python skeleton (34, -16, D:1) a +0 club a goblin skeleton a bat skeleton (36, -31, D:1) a +0 short sword (37, -21, D:1) a +0 short sword 4 stones a ball python skeleton (45, -1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ruxyth's One-of-a-Kind Rings a +3 ring of strength (100 gold) the ring "Sebikust" {Ice rN+} (362 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +9 ring of slaying (1438 gold) a +1 ring of intelligence (20 gold) a +8 ring of evasion (780 gold) the ring "Okkog" {^Drain rElec rF+ rN++ MP+6} (565 gold) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP+6: It affects your magic capacity (+6). ^Drain: It drains your maximum health when unequipped. a +2 ring of slaying (100 gold) the ring "Zaimiepp" {Dex+3 Slay+2 SInv Clar} (507 gold) [ring of see invisible] Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (1, -43, D:2) an adder skeleton (2, -4, D:2) a +0 robe (6, -20, D:2) a +0 mace (7, -20, D:2) a +0 dagger 2 stones a kobold skeleton (8, -12, D:2) a +0 robe (16, -31, D:2) a +0 leather armour (16, -30, D:2) a +0 short sword (23, -17, D:2) a +0 dagger (24, -30, D:2) a +0 ring mail (30, -27, D:2) a +0 dagger a goblin skeleton (31, -2, D:2) a bat corpse (skeletalised by now) (38, -5, D:2) a +0 sling of draining (43, -43, D:2) a rat skeleton (43, -5, D:2) a +0 dagger (44, -37, D:2) a gnoll skeleton (47, -21, D:2) a frilled lizard corpse (skeletalised by now) (52, -37, D:2) a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -7, D:3) a +0 morningstar a +0 leather armour an orc corpse (4, 14, D:3) a +0 club a +0 leather armour (4, 15, D:3) a +0 whip a kobold corpse a bat corpse (17, 4, D:3) a +0 long sword (27, 15, D:3) 5 stones (31, 6, D:3) a +0 short sword a kobold corpse