deathwoong Level 1 of the Dungeon (16, 6, D:1) a +0 mace (29, -12, D:1) a +2 whip of venom (44, 25, D:1) a +0 dagger (49, 16, D:1) a +0 robe (52, -14, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff (3, -18, D:2) a ball python corpse (skeletalised by now) (9, -22, D:2) a +0 dagger (15, -23, D:2) a jackal corpse (skeletalised by now) (15, -4, D:2) a +0 ring mail (16, -22, D:2) a jackal corpse (skeletalised by now) (17, -22, D:2) a +0 dagger (22, -18, D:2) an adder skeleton (23, -5, D:2) an adder skeleton (27, -27, D:2) a frilled lizard corpse (skeletalised by now) (29, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -9, D:2) a +0 trident (32, -23, D:2) a +0 club (33, -8, D:2) an adder skeleton (34, -8, D:2) a +0 scale mail (49, -36, D:2) a +0 whip Level 3 of the Dungeon (8, 27, D:3) a rat skeleton (10, 10, D:3) a +0 robe a +0 scythe the human skeleton of Sigmund (13, 1, D:3) a +0 leather armour a +0 dagger an orc skeleton (21, -13, D:3) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (28, -16, D:3) a +0 hammer (30, -7, D:3) the felid skeleton of Natasha (39, -5, D:3) a +0 club (41, 20, D:3) a +0 sling (47, 39, D:3) a +0 dagger (54, 26, D:3) a +2 whip of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (0, 8, D:4) a +0 giant club an ogre corpse (skeletalised by now) (4, -15, D:4) the +4 dagger of the Many Geomancers {pain, Str-5 Int+7 Stlth+} Str-5: It affects your strength (-5). Int+7: It affects your intelligence (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -21, D:4) a +0 short sword (11, -11, D:4) a +0 battleaxe (13, -26, D:4) a +0 dagger (15, 13, D:4) a ball python skeleton (18, -4, D:4) an orc corpse (skeletalised by now) (19, 10, D:4) a quokka skeleton (23, -26, D:4) a +0 short sword (26, -20, D:4) a +0 dagger a goblin skeleton (26, 13, D:4) a +0 spear (29, -17, D:4) an iguana corpse (skeletalised by now) (30, -30, D:4) a +0 mace (34, 5, D:4) a hobgoblin corpse (skeletalised by now) (34, 6, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Viophecre's General Store 2 potions of heal wounds (224 gold) a potion of curing (42 gold) a scroll of noise (14 gold) a parchment of Searing Ray (81 gold) a parchment of Ensorcelled Hibernation (81 gold) a +0 leather armour (28 gold) a phantom mirror (560 gold) the granite talisman of the Baker {-Tele +Inv Dex+5 Stlth+} (1563 gold) [granite talisman] -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. a parchment of Confusing Touch (123 gold) [Shop] Helob's Jewellery Shoppe an amulet of wildshape (unknown) (450 gold) a ring of poison resistance (unknown) (300 gold) a ring of willpower (unknown) (375 gold) the ring of Gessaehimi {Fly rElec MP+5 Int+3} (724 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). Int+3: It affects your intelligence (+3). a ring of resist corrosion (300 gold) a +4 ring of slaying (unknown) (540 gold) a ring of resist corrosion (300 gold) a +6 ring of intelligence (unknown) (540 gold) a ring of poison resistance (unknown) (300 gold) a ring of poison resistance (unknown) (300 gold) (0, 0, D:5) a +0 ring mail (7, -22, D:5) a parchment of Cigotuvi's Putrefaction (14, -8, D:5) a +0 leather armour a +0 flail a +0 scale mail a +0 short sword an orc skeleton (15, -10, D:5) a +0 dagger (17, -12, D:5) a +0 ring mail a +0 club an orc skeleton (27, -1, D:5) a hound skeleton (33, -15, D:5) a +0 sling (37, 1, D:5) a +0 ring mail a +0 short sword an adder skeleton (39, -4, D:5) a +0 falchion (40, -11, D:5) an adder skeleton (40, 1, D:5) a +0 war axe (42, -22, D:5) a +0 giant club (44, -31, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 barding (22, 6, D:6) a +0 spear (23, 6, D:6) a +0 spear (23, 7, D:6) a +0 spear a gnoll skeleton (27, -45, D:6) a +0 mace (37, -43, D:6) a rimehorn talisman (38, -24, D:6) a +0 club a +0 robe a +0 whip (39, -25, D:6) a +0 whip (39, -23, D:6) a +0 flail a gnoll corpse (skeletalised by now) (40, -24, D:6) a +0 flail (46, -42, D:6) a +0 mace (51, -14, D:6) a +0 cloak (53, -12, D:6) a +0 spear Level 7 of the Dungeon (1, 5, D:7) a +0 shortbow (4, 8, D:7) a bullfrog skeleton (6, 19, D:7) a wand of mindburst (19) (8, 14, D:7) a +0 dagger a +0 robe (9, 15, D:7) a curare-tipped dart (10, 5, D:7) an orb of glass the Ecumenical Temple