Dungeon Sprint DCSS version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 4021443178670503757 4 dbsqja768 the Cutter (level 1, 11/11 HPs) Began as a Vine Stalker Gladiator on June 8, 2025. Got out of the dungeon alive. The game lasted 00:00:08 (24 turns). dbsqja768 the Cutter (Vine Stalker Gladiator) Turns: 24, Time: 00:00:08 Health: 11/11 AC: 4 Str: 16 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: no teleportation, guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You escaped. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions f - a potion of curing g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 1.9 Fighting + Level 3.5 Short Blades + Level 1.9 Throwing + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The jackal bites you. You hit the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal barely misses you. You barely miss the jackal. Your bite misses the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You puncture the jackal! You kill the jackal! You hit the ball python. You kill the ball python! The bat hits you but does no damage. The bat hits you but does no damage. Things that are here: a ball python corpse; a jackal corpse You hit the bat. The bat is moderately wounded. The bat misses you. The bat completely misses you. The bat hits you but does no damage. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a ball python corpse; a jackal corpse There is an open door to the Dungeon here. Things that are here: a +0 short sword; a kobold corpse There is a staircase leading out of the dungeon here. You can't go down here! You can't go down here! You have escaped! ▓▓▓▓▓▓▓▓▓▓▓▓ +....†)...@▓ ▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A jackal (D) A quokka (D) A ball python (D) A bat (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dbsqja768 the Vine Stalker Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 8 | D | Reached skill level 3 in Short Blades 24 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Short Blades | 3 | 3.5 Fighting | | 1.9 Throwing | | 1.9 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Rapier || 10 Bite || 2 Armour: Leather armour || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 3 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 3 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts