Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13448177947674670066 58 dash the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Slain by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:00:53 (1740 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1740, Time: 00:00:53 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 76% Magic: 0/8 EV: 2 Int: 20 God: Gold: 108 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . c - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour a - a +0 robe (worn) d - a +0 cloak Scrolls e - 2 scrolls of identify {unknown} f - a scroll of acquirement {unknown} i - a scroll of amnesia {unknown} j - a scroll of poison {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic g - a potion of ambrosia {unknown} h - a potion of enlightenment {unknown} l - 2 potions of curing {unknown} m - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a sleepcap (dormant, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is moderately damaged. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you! You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... . #####.... #@f...... #####.#.. You could see a sleepcap. Vanquished Creatures 2 adders (D:2) 3 dart slugs 2 endoplasms (D:1) 3 hobgoblins (D:2) 6 ball pythons 4 bats 5 frilled lizards 4 goblins 5 kobolds 4 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 221 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 224 | D:1 | Learned a level 2 spell: Searing Ray 790 | D:1 | You fall into a shaft and drop 1 floor! 907 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1740 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, kennysheep_crisscross, minmay_pentomino_x2 D:2: layout_loops_ring D:3: layout_basic, mainiacjoe_overflow_alcove_2, serial_shops, nicolae_shop_trees, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Falchion || 2 Cast: Magic Dart || 69 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1739 | 1647 | 92 | 0 | 1496 | 3 | 579.7 | Dungeon | 1739 | 1647 | 92 | 0 | 1496 | 3 | 579.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 812 daAuts D:3: 8 daAuts