Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13500499228794769415 9 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (764 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 764, Time: 00:00:26 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 4 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +0 dagger (weapon) f - a +0 whip Armour a - a +0 robe (worn) h - a +0 cloak Jewellery d - a ring of protection from cold Scrolls i - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. A goblin is nearby! A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You open the door. There is an open door here. An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .._# #.# #.##∩# #### #.##. #.##.# #....## #.##ß# .......# #+#.#.##.. ....... #.#.#.###. .......########.#.#.##.. .......+........#...†... .......####......##.##.# .......@..'......+.....# ###########......##.#..# #......##.#... #......##..... #........##.## #....)...+.... #........##... #........##### ########.##### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 135 | D:1 | Found a faded altar of an unknown god. 538 | D:1 | Found Qoceff's Antique Weapon Boutique. 764 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 764 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 764 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, serial_shops, shop_statue, shapermc_ecumenical_altar_pompeii, fountainhead, minmay_misc_feat_ornament, minmay_worlds_worst_comb Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 20 Armour: Robe || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 764 | 764 | 0 | 0 | 693 | 1 | 764.0 | Dungeon | 764 | 764 | 0 | 0 | 693 | 1 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 764 daAuts