Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 8697850404315328628 28 dash the Conjurer (level 3, 21/24 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:38 (964 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 964, Time: 00:00:38 Health: 21/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/7 EV: 11 Int: 20 God: Gold: 14 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 helmet Scrolls c - 2 scrolls of identify {unknown} f - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of might {unknown} h - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Rending Blade Conj/Frge 11% 2d4 52% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is severely wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A dart slug is nearby! A dart slug is nearby! You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.[.......# ##.........# ..........# ....$....#$ ##.......... ####........... #.....^...)..# #......<.....# .......@..[..# #.....†$<....# ............## ............... .........!..... #...<..#......$ #...... ##..##. ....... ... There were no monsters in sight! Vanquished Creatures 3 dart slugs 2 endoplasms (D:1) 3 goblins (D:1) 2 quokkas (D:1) 6 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 205 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 266 | D:1 | Learned a level 2 spell: Searing Ray 964 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 964 | D:2 | Reached XP level 3. HP: 21/24 MP: 0/7 964 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms D:2: layout_rooms, minmay_cupped Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Punch || 1 Dagger || 2 Cast: Magic Dart || 43 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 940 | 23 | 0 | 841 | 2 | 481.5 | Dungeon | 963 | 940 | 23 | 0 | 841 | 2 | 481.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 953 daAuts D:2: 9 daAuts