Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 5819761578568561585 31 dash the Conjurer (level 3, 19/24 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (1237 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1237, Time: 00:00:45 Health: 19/24 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 2/7 EV: 11 Int: 20 God: Gold: 25 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sanguine armour 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Missiles e - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of amnesia {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} g - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Anguish Hex/Necr 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) You have a small tail. Message History The kobold is severely wounded. The adder bites you but does no damage. The adder barely misses you. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! The adder barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You grow a small tail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ..# #.##..## # ### ...#..##.# $# ..# ##.....##.### #.# #.###............ .?... #<#.........<...##)#.# ##.....†.............# ##...@).......S<..# ##...#........#### ##.## ....... #.# ....... #.# .##.##. ..# #.#.# ### # # There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ball pythons (D:1) 3 endoplasms A giant cockroach (D:2) A goblin (D:2) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 606 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 606 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 609 | D:1 | Learned a level 2 spell: Searing Ray 1235 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1235 | D:2 | Reached XP level 3. HP: 18/24 MP: 4/7 1237 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_corners, eino_curves_02 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Spear || 36 Cast: Magic Dart || 32 Armour: Robe || 40 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1240 | 1200 | 40 | 0 | 1045 | 2 | 620.0 | Dungeon | 1240 | 1200 | 40 | 0 | 1045 | 2 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1200 daAuts D:2: 39 daAuts