Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 6055299250144428891 179 dash the Magician (level 5, 15/35 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (1403 turns). dash the Magician (Demonspawn Conjurer) Turns: 1403, Time: 00:01:22 Health: 15/35 AC: 2 Str: 8 XL: 5 Next: 33% Magic: 0/12 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . k - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: claws 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 dagger h - a +0 mace i - a +0 mace k - a +1 dagger of protection (weapon) n - a +2 dagger of electrocution Armour a - a +0 robe (worn) m - a +0 pair of gloves Magical Staves l - a staff of fire Jewellery f - a ring of willpower (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.2 Spellcasting - Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Irradiate Conj/Alch 6% 3d13 80% 5 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp fingernails. Message History You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The rat squeaks loudly. The rat bites you. The searing ray hits Sigmund. Sigmund is heavily wounded. The rat barely misses you. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund! Sigmund is almost dead. The rat bites you but does no damage. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. You finish channelling your searing ray. The rat closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of polymorph (almost dead, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! You kill Sigmund! (Press . to maintain the ray.) The endoplasm quivers. A giant cockroach comes into view. The rat bites you but does no damage. Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel stronger. You have reached level 5! Your demonic ancestry asserts itself... Your fingernails sharpen. You stop channelling your searing ray. The rat barely misses you. You climb upwards. There is a stone staircase leading down here. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ### ### ##.....# #.# #.###......#####.####### #......@r............... #.###......#####.####... #.# #.###### #.# #... ##### #.# #.##########.####... ....# #.# #.##.#.#.#.#........ ###.# #.# #.###.#.#.#..######. # #.# #.# #.##.#.#.#.#.....##. ###.######.###.###.#<#.#......... ..................#.#.#.#.....##. You could see a rat. Vanquished Creatures Sigmund (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 234 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 464 | D:1 | Reached skill level 3 in Spellcasting 707 | D:1 | Learned a level 2 spell: Searing Ray 1157 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1395 | D:2 | Noticed Sigmund 1400 | D:2 | Killed Sigmund 1401 | D:2 | Reached skill level 5 in Spellcasting 1401 | D:2 | Reached XP level 4. HP: 13/30 MP: 0/11 1401 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1401 | D:2 | Reached XP level 5. HP: 15/35 MP: 0/12 1403 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minmay_cut_off D:2: layout_basic, angelslayer_ecumenical_altar_muddy, basic_altar, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | || 20 Cast: Magic Dart | 56 | || 56 Searing Ray | 2 | || 2 Armour: Robe | 25 | || 25 Dodge: Dodged | 26 | 1 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1402 | 1338 | 64 | 16 | 1138 | 2 | 701.0 | Dungeon | 1402 | 1338 | 64 | 16 | 1138 | 2 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1365 daAuts D:2: 37 daAuts