Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9585593415548260826 291 dash the Magician (level 6, 25/41 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Was an Initiate of Vehumet. Quit the game on level 4 of the Dungeon. The game lasted 00:04:01 (4260 turns). dash the Magician (Demonspawn Conjurer) Turns: 4260, Time: 00:04:01 Health: 25/41 AC: 2 Str: 8 XL: 6 Next: 10% Magic: 4/15 EV: 11 Int: 22 God: Vehumet [......] Gold: 249 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: repel missiles @: no status effects A: horns 1, magic regeneration, big brain 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 short sword m - a +1 mace of protection Missiles p - a throwing net {!f} Armour a - a +0 robe (worn) e - a scarf of repulsion (worn) Jewellery s - a ring of willpower Scrolls f - 3 scrolls of teleportation {unknown} h - 5 scrolls of enchant weapon {unknown} k - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of blinking {unknown} r - 2 scrolls of vulnerability {unknown} t - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of invisibility {unknown} i - a potion of might {unknown} j - a potion of enlightenment {unknown} l - a potion of moonshine {unknown} q - a potion of brilliance {unknown} u - a potion of heal wounds {unknown} v - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.0 Spellcasting - Level 4.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 12% 2d3 14% 2 Jinxbite Hex 12% N/A 14% 2 Fugue of the Fallen Necr 6% N/A 26% 3 Launch Clockwork Bee Frge 6% N/A 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 6% N/A 65% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 94% 5 Enfeeble Hex 3% N/A 100% 7 Manifold Assault Tloc 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. You have an unusually large brain. (Int +2) Message History Press: ? - help, Shift-Dir - straight line Aim: a hound (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hound. The hound is lightly wounded. The hound barks! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) The searing ray misses the hound. The hound misses you. The searing ray misses the hound. The hound bites you. The searing ray hits the hound! The hound is severely wounded. You finish channelling your searing ray. The hound completely misses you. The hound bites you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (severely wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is almost dead. (Press . to maintain the ray.) The hound closely misses you. The searing ray hits the hound but does no damage. The hound is almost dead. The hound bites you. The hound barely misses you. The searing ray misses the hound. The hound bites you. Okay, then. The searing ray hits the hound. You kill the hound! Vehumet accepts your kill. You finish channelling your searing ray. Your Spellcasting skill increases to level 6! You have reached level 6! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####...........# #..>........# #####+####### ##### #. #...# .## ########...# .. #......'...' #. #.######...# #####'######.# #...# #.....@......# #...# #^...........# #...# #............# #...# #............# #.... #..<.........# #.... #............# ###.. #..........(.# ### #............##### ## #................#####. There were no monsters in sight! Vanquished Creatures A jelly (D:4) A hound (D:4) 2 orc priests (D:3) A sleepcap (D:4) 5 adders 2 ufetubi (D:4) 4 dart slugs 4 orcs (D:3) 6 ball pythons 5 bats 7 endoplasms 4 giant cockroaches 9 hobgoblins 3 quokkas 5 frilled lizards (D:1) 8 goblins 8 kobolds 5 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 172 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 175 | D:1 | Learned a level 2 spell: Searing Ray 376 | D:1 | Reached skill level 3 in Spellcasting 790 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1307 | D:2 | Found a burning altar of Makhleb. 1709 | D:2 | Reached skill level 4 in Spellcasting 1773 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 3099 | D:3 | HP: 1/30 [orc priest/+0 mace (8)] 3102 | D:3 | Reached skill level 5 in Spellcasting 3102 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 3102 | D:3 | Reached XP level 5. HP: 2/35 MP: 8/12 3365 | D:3 | Found a faded altar of an unknown god. 3464 | D:4 | Found a staircase to the Ecumenical Temple. 3811 | Temple | Entered the Ecumenical Temple 3823 | Temple | Became a worshipper of Vehumet 4260 | D:4 | Reached skill level 6 in Spellcasting 4260 | D:4 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 4260 | D:4 | Reached XP level 6. HP: 25/41 MP: 4/15 4260 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic D:2: layout_basic, basic_altar, minmay_circle_x D:3: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, dreamdust_princess_bridge, chequers_serial_rivers_room_a D:4: layout_basic, minmay_temple_entry_trees, hangedman_decor_diamond_cutter Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Short sword | 5 | 3 || 8 Cast: Magic Dart | 74 | 62 || 136 Searing Ray | 1 | 13 || 14 Use: Potion | | 1 || 1 Armour: Robe | 8 | 22 || 30 Dodge: Dodged | 11 | 16 || 27 Repelled | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4258 | 4048 | 210 | 184 | 3411 | 5 | 851.6 | Dungeon | 4236 | 4042 | 194 | 184 | 3411 | 4 | 1059.0 | Temple | 21 | 5 | 16 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts D:2: 1161 daAuts D:3: 1115 daAuts D:4: 703 daAuts Temple: 21 daAuts