Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12506551557835673623 28 dash the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:45 (1376 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1376, Time: 00:00:46 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 4/7 EV: 11 Int: 20 God: Gold: 99 SH: 4 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) e - a +0 dagger f - a +0 dagger l - a +0 club m - a +0 club n - a +0 dagger o - a +0 club Armour a - a +0 robe (worn) Jewellery p - a ring of positive energy (worn) Scrolls c - 3 scrolls of identify {unknown} g - a scroll of noise {unknown} h - a scroll of amnesia {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic i - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} q - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A meltable shield of frost defends you. (SH +4) Message History Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. q - a fizzy yellow potion You now have 99 gold pieces (gained 15). You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .## ..#### ##### .....# #...# .....# #...# .....# ## #...###.....## #### #. #...'.@....... ... #. #...#####.#### #.##. #...# #.... ###.# #.... #.# #.... #.# #.... #.# ##... #.# +.... #.# #.... There were no monsters in sight! Vanquished Creatures 3 ball pythons 2 bats 2 endoplasms (D:2) 2 giant cockroaches 2 goblins (D:1) A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:2) 4 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 469 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 469 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 472 | D:1 | Learned a level 2 spell: Searing Ray 604 | D:1 | Found a faded altar of an unknown god. 1376 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1376 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1376 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, ebering_ecumenical_altar_sacrificial D:2: layout_basic, chequers_mini_garden Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Short sword || 13 Cast: Magic Dart || 46 Armour: Robe || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1377 | 1368 | 9 | 0 | 1254 | 2 | 688.5 | Dungeon | 1377 | 1368 | 9 | 0 | 1254 | 2 | 688.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 881 daAuts D:2: 495 daAuts