Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13447966671509219542 29 dash the Conjurer (level 3, 20/24 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (1160 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1160, Time: 00:00:50 Health: 20/24 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 2/7 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: slimy green scales 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} g - a potion of curing {unknown} h - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You regenerate a little health from kills. Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach closely misses you. The giant cockroach misses you. You barely miss the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach misses you. You barely miss the giant cockroach. The giant cockroach bites you. The giant cockroach waves its antennae. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. A giant cockroach comes into view. You hit the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. GDR: 22% Your movement speed is average. Your attack delay is about 1.3. Your damage rating with your +0 club is about 4 (Base 5 x 92% (Str) x 100% (Skill)). Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# . ######.##.... #..@†...†B(.. #.########... #.# #.######## #.<....... #..####### #>.....# ##.....# ###.#.# You could see a giant cockroach. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) 6 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) 4 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 251 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 254 | D:1 | Learned a level 2 spell: Searing Ray 1160 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 1160 | D:2 | Reached XP level 3. HP: 20/24 MP: 2/7 1160 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_glass, glass_columns_c, glass_columns_a, grunt_decor_arrowhead, minivault_4 D:2: minmay_roachtagon, layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 22 Cast: Magic Dart || 49 Armour: Robe || 16 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1166 | 1116 | 50 | 0 | 978 | 2 | 583.0 | Dungeon | 1166 | 1116 | 50 | 0 | 978 | 2 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1128 daAuts D:2: 38 daAuts