Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 6148942985300247713 8 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (192 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 192, Time: 00:00:19 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) d - a scarf of harm Potions b - a potion of magic c - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Okay, then. Okay, then. A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. A quokka comes into view. Found a pink potion. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#♣.~P#. #.# # #.'.<~P##. #.# ###♣.~P##.# #.# #.### #.##.# #+#.. ##...# .#.#.#..# ........# ..#.#...####!# .......@.....# #.#.#.(####### #...... †...†.. ###.##[ .). .. .## ## There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 192 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, minmay_distorted Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 13 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 160 | 1 | 192.0 | Dungeon | 192 | 192 | 0 | 0 | 160 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts