Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1489370085755309120 139 dash the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:13 (1760 turns). dash the Magician (Demonspawn Conjurer) Turns: 1760, Time: 00:02:14 Health: 35/35 AC: 3 Str: 8 XL: 5 Next: 1% Magic: 1/12 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: guardian spirit @: no status effects A: antennae 1, magic shield, magic regeneration, magic link a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 club f - a +0 dagger (weapon) Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls b - 2 scrolls of brand weapon {unknown} c - 2 scrolls of vulnerability {unknown} e - a scroll of poison {unknown} i - a scroll of identify {unknown} Potions h - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. Message History A goblin comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) )# .### ####...# ###...... #...#))# #....# #.#.## ####.#)# #....#@# #......### #..##....# .. #..##..... ###.######## #....<# #.....######## #............. #.........###### There were no monsters in sight! Vanquished Creatures 3 gnolls (D:3) 2 adders (D:2) A ribbon worm (D:2) 5 dart slugs (D:1) 6 ball pythons 4 bats (D:1) An endoplasm (D:1) 3 giant cockroaches (D:2) 7 goblins 7 hobgoblins 13 jackals 4 quokkas 13 frilled lizards 5 kobolds 3 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 275 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 278 | D:1 | Learned a level 2 spell: Searing Ray 301 | D:1 | Found a faded altar of an unknown god. 576 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 576 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1080 | D:2 | Found Iroi's Distillery. 1087 | D:2 | Gained mutation: When low on magic, you restore magic in | place of health. [demonic ancestry] 1087 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1760 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1760 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/12 1760 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple, minmay_hexomino_r4 D:2: layout_rooms, serial_shops, shop, minmay_lizard_king D:3: layout_rooms, zin_purify, ebering_ghost_disaster_area Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Club | 1 | || 1 Cast: Magic Dart | 111 | 57 || 168 Searing Ray | | 2 || 2 Use: Potion | 1 | || 1 Armour: Robe | 24 | 4 || 28 Dodge: Dodged | 32 | 2 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1728 | 30 | 0 | 1370 | 3 | 586.0 | Dungeon | 1758 | 1728 | 30 | 0 | 1370 | 3 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 803 daAuts D:3: 32 daAuts