Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 18105456321554454354 65 dash the Conjurer (level 3, -7/24 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Engulfed by a cloud of flame (31 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (2191 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 2191, Time: 00:01:38 Health: -7/24 AC: 2 Str: 7 XL: 3 Next: 94% Magic: 8/8 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . o - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: powered by death 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 dagger f - a +0 dagger i - a +0 long sword j - a +0 mace k - a +0 short sword n - a +0 dagger o - a +2 dagger of venom (weapon) Missiles l - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery x - a ring of wizardry Scrolls g - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} s - a scroll of noise {unknown} u - a scroll of torment {unknown} w - a scroll of immolation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} h - a potion of curing {unknown} p - 2 potions of berserk rage {unknown} q - a potion of heal wounds {unknown} r - a potion of attraction {unknown} t - a potion of might {unknown} v - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate health from kills. Message History A rat is nearby! A rat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You now have 66 gold pieces (gained 13). Found a stone staircase leading up. Found a falchion. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The rat squeaks loudly. You are engulfed in blazing flames. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You see here a ring of wizardry. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) x - a ring of wizardry You start resting. Magic restored. You start resting. HP restored. Okay, then. You are engulfed in blazing flames. Ouch! That really hurt! You die... ###'####### #.#.# ... #.........# #.#.#####.# #......†..# #.#.......# #.........########...## #.........'..# #☼.§# #.........#### #°○○# #............# #§○☼# .......#.....#####...###### ###.####......°§@.....☼§§.# #.# #......§○§.)...°○§.# #)# #......§☼☼.....○○☼.# #.# #.....#####...###### ###†########## #§§☼# #.....# #☼○°# #.....# #§§§# #.....# ### #...# #.....# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 5 bats 6 endoplasms 2 hobgoblins 6 kobolds 2 quokkas (D:1) 4 ball pythons (D:1) 5 frilled lizards 4 goblins 11 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a rime drake 6 | D:1 | Noticed a komodo dragon 6 | D:1 | Noticed a black bear 7 | D:1 | Noticed a brain worm 333 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 333 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 336 | D:1 | Learned a level 2 spell: Searing Ray 1091 | D:1 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1091 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 2191 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, kennysheep_decorative_pillar, minmay_octomino_c4 D:2: layout_basic, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 83 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2190 | 2154 | 36 | 47 | 1906 | 2 | 1095.0 | Dungeon | 2190 | 2154 | 36 | 47 | 1906 | 2 | 1095.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1301 daAuts D:2: 888 daAuts