Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 2517625063726796212 8 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (325 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 325, Time: 00:00:21 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles f - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The jackal misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You miss the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........#.##########.###### ........#....†.......# ......###..#########.# ......# #..# #.....# ...)..# #..# #.....####.# ......####.# #..........# ...........# #....####### ...#'####### ###....# (..#.# #..@...# ####.# #.###### #.# #.. #.# .. #.# .. #.# .. #.# ) There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 325 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 6 Cast: Magic Dart || 13 Armour: Robe || 16 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 324 | 324 | 0 | 0 | 252 | 1 | 324.0 | Dungeon | 324 | 324 | 0 | 0 | 252 | 1 | 324.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 324 daAuts