Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7872209066284355210 8 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (229 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 229, Time: 00:00:16 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 2/5 EV: 11 Int: 18 God: Gold: 38 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 club f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Kiss of Death Conj/Necr 36% 2d8 8% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Fire Storm Conj/Fire 4% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 26 gold pieces (gained 11). You now have 38 gold pieces (gained 12). A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You unwield your +0 club. f - a +0 dagger (weapon) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #### #........... ..###.#########. ########)#.#.....# #. #......@###......######. #.######.#.#............ ##.##.....######. ####..†..######. ###.......... #...######. #...# #.. #...# #.## #...###.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A quokka (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 71 | D:1 | Got Hosyrisk's Omnibus of Metalworking and Arcane Combat 229 | D:1 | Discovered your monstrous ancestry. 229 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 229 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 229 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, minivault_27 Action || total ---------------------------++------- Melee: Club || 1 Cast: Magic Dart || 10 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 228 | 0 | 0 | 195 | 1 | 228.0 | Dungeon | 228 | 228 | 0 | 0 | 195 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts