dash Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 0, D:1) a +0 dagger (7, -22, D:1) a +0 battleaxe (14, -17, D:1) 9 stones (15, -12, D:1) a jackal corpse (skeletalised by now) (15, -9, D:1) a kobold corpse (skeletalised by now) (16, -13, D:1) a jackal corpse (skeletalised by now) (25, -28, D:1) a +0 club (36, -14, D:1) a +0 club (38, -30, D:1) a jackal corpse (skeletalised by now) (38, 0, D:1) a scroll of identify (38, 18, D:1) a +0 scale mail (40, -31, D:1) a jackal corpse (skeletalised by now) (54, -22, D:1) a rat corpse (skeletalised by now) (54, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a curare-tipped dart (10, 19, D:2) a +0 short sword (17, 26, D:2) a +0 club (20, -2, D:2) a +0 short sword (21, -4, D:2) a +0 robe (22, 16, D:2) a ribbon worm corpse (22, 17, D:2) a ball python skeleton (23, 14, D:2) a +0 sling (24, 1, D:2) a rat skeleton (24, 13, D:2) a +0 dagger a goblin skeleton (28, 22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (32, -3, D:2) a +0 club (39, 2, D:2) a +0 trident