Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 15300100812038471782 9 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (331 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 331, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 18 God: Gold: 8 SH: 4 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy Potions b - a potion of magic c - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. Found a leather armour. A kobold comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a ring mail. A ball python comes into view. Found a stone staircase leading down. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .## [.. ..†..### #.. . ......## #.# ........?## #.# #.#......### #.# #.........> ######.####........# ..............#...# ######.#####..##@# #.# #..##.####.# ######.### #........[.# .........###..##.###..# .#####...........# # ......##.###..#### .####.##># #...). .# #. ... ##.#### .# #...... ..# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 331 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 331 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 331 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_ring, grunt_decor_cap Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 17 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 330 | 0 | 0 | 237 | 1 | 330.0 | Dungeon | 330 | 330 | 0 | 0 | 237 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 330 daAuts