Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 14697745513610267948 0 dash the Conjurer (level 1, 0/13 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (30 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 30, Time: 00:00:03 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 8% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 6 curare-tipped darts Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, dash the Demonspawn Conjurer. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Stealth at 4.4. Setting a skill training target for Fighting at 6.0. Setting a skill training target for Conjurations at 12.0. Setting a skill training target for Shields at 6.0. Setting a skill training target for Invocations at 9.0. Setting a skill training target for Unarmed Combat at 1.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Ice Magic at 4.0. No target in view! No target in view! Found a leather armour. c - 6 curare-tipped darts There is an empty arch of ancient stone here. A rat comes into view. Found 3 scrolls labelled DAOXOSHRIGU and 10 gold pieces. A giant cockroach comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! A quokka comes into view. You see here a rat corpse. Found 5 poisoned darts. Found a stone staircase leading down. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. You die... ###### ## ......# .. ... .. .......####. .. .## ........#.. ##.###... ......(... #...$... ......... #.#.#.####### ....B...#####.....#...... .......r@†......?##.♣.♣.♣ .......#####...###....... ....... #.......∩.~~~~~~ ....... #....####....... ....... #....# ##.♣.♣.♣ ....... #....# #.....[ >...... #....# ####### ....... ###### You could see a quokka and a giant cockroach (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 30 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, minmay_pentomino_q2 Action || total ---------------------------++------- Melee: Unarmed || 3 Stab: Sleeping || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 15 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 15 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts