Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 6623880203003146206 9 dash the Conjurer (level 2, 16/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (359 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 359, Time: 00:00:25 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 25 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal misses you. You see here 5 stones. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.####### #. #......########### #. # #.#####...........# #. .#. #........##.##.# ##. #.# #.#########>##.# ... #.# #.# #.##.# #..###.####.# #.##.##### #...##...##.#########.##.....# ..#.........)(..@..##.######.#### . ##........######.##.#.....#.... #....#.....# #.##.#....#.#### #...#รท.#.#...# #.#..#.###..# #.###..#.#...# #......# #..#### #. ##..#.#...# ###.##.###...... # #...#.#...# #.# #...#.#### #..##.#.^.# #.# ##.##.# #..##.#...# #.# #.##.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Found a faded altar of an unknown god. 359 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 359 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 359 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Mace || 2 Cast: Magic Dart || 17 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 361 | 361 | 0 | 0 | 282 | 1 | 361.0 | Dungeon | 361 | 361 | 0 | 0 | 282 | 1 | 361.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 361 daAuts