dash Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 8, D:1) a frilled lizard skeleton (8, -4, D:1) 5 stones (28, 15, D:1) an orb of wrath (44, 3, D:1) a bat skeleton (53, 10, D:1) a rat skeleton (57, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hableit's Weapon Shoppe a +0 dagger (28 gold) the +8 Vampire's Tooth {megavamp} (840 gold) 4 stones (5 gold) a +0 club (14 gold) the +9 trident "Carojimm" {venom, *Rage rPois rC+ SInv} (973 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 mace (42 gold) a +6 giant spiked club (474 gold) a +0 dagger (28 gold) the +5 dagger "Xitucw" {protect, rCorr Str+2 Int+2} (677 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). a +0 whip (35 gold) [Shop] Juarhis's Armour Shoppe a +3 ring mail of fire resistance (260 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) the +2 ring mail of Kilopo {Harm Str+3 Stlth+} (301 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +2 chain mail of fire resistance (215 gold) a +0 leather armour (20 gold) [Shop] Tuqyjoyjea's Book Shoppe a manual of Ranged Weapons (960 gold) My Sojourn through Swampland (288 gold) a book of Conjurations (240 gold) a book of Winter (336 gold) an Everburning Encyclopedia (456 gold) a book of Party Tricks (264 gold) a book of the Hunter (312 gold) Naebrargh's Handbook of Dead Mischance (552 gold) Spells Type Level a - Slow Hexes 1 b - Tukima's Dance Hexes 3 c - Haunt Necromancy/Summoning 7 d - Discord Hexes 8 a book of Blasting (504 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (7, 12, D:2) a quokka skeleton (7, 18, D:2) a +0 short sword 5 stones a +0 robe a kobold skeleton (16, 14, D:2) a +0 club (16, 23, D:2) a +0 club a gnoll corpse (skeletalised by now) (19, 24, D:2) a bat corpse (skeletalised by now) (21, 13, D:2) a +0 short sword (22, 12, D:2) a +3 heavy halberd (23, 11, D:2) a bat skeleton (25, 22, D:2) a +0 dagger a goblin skeleton (26, 7, D:2) a +0 spear a gnoll corpse (skeletalised by now) (40, 8, D:2) 4 stones (41, 13, D:2) a +0 robe (42, 31, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (12, 9, D:3) a +0 club (13, -27, D:3) a +0 whip (16, 28, D:3) a +0 club (21, 23, D:3) a +0 dagger 4 stones a +0 dagger a goblin corpse (skeletalised by now) (23, -16, D:3) a +0 dagger (24, -24, D:3) a +0 mace (36, -22, D:3) a quokka corpse (skeletalised by now) (37, 20, D:3) a +0 mace (40, -7, D:3) an adder corpse (skeletalised by now) (40, -5, D:3) a +0 leather armour a +0 mace a +1 leather armour of poison resistance a +0 dagger (40, 5, D:3) an adder corpse (skeletalised by now) (42, 5, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (55, -2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Utarun's Magic Scroll Shoppe a scroll of noise (12 gold) a scroll of identify (unknown) (24 gold) a scroll of poison (unknown) (48 gold) a scroll of vulnerability (unknown) (48 gold) a scroll of enchant weapon (unknown) (90 gold) 3 scrolls of brand weapon (unknown) (342 gold) a scroll of vulnerability (unknown) (48 gold) (0, 0, D:4) 2 large rocks (2, -14, D:4) a hobgoblin skeleton (3, -4, D:4) a +0 club a +0 leather armour (5, -10, D:4) a +0 whip a +0 club (6, -34, D:4) a +0 rapier (7, -24, D:4) a hobgoblin skeleton (12, -38, D:4) a +0 giant club an ogre skeleton (22, 3, D:4) a +0 flail a gnoll skeleton (26, -11, D:4) a +0 giant club (29, -19, D:4) the flux talisman of the Orb {-Tele Harm Int+4} [flux talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). (30, -8, D:4) a +0 dagger (30, -7, D:4) a +2 hat (unseen) (40, -10, D:4) 5 stones (43, -28, D:4) a +0 whip a kobold corpse (skeletalised by now) (44, -2, D:4) an iguana skeleton (49, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a potion of ambrosia (3, -2, D:5) a potion of ambrosia (5, -7, D:5) a potion of ambrosia (5, -3, D:5) a scroll of blinking (8, -3, D:5) 7 gold pieces (8, -1, D:5) 23 gold pieces (8, 0, D:5) 12 gold pieces (9, -11, D:5) a +0 sling (12, 3, D:5) a +0 robe (22, -26, D:5) an iguana corpse (skeletalised by now) (29, -9, D:5) 6 stones (29, -7, D:5) a +0 ring mail (30, -29, D:5) a +0 chain mail (31, -20, D:5) a +0 short sword a +0 ring mail a dart slug corpse an orc corpse (34, -33, D:5) a +0 leather armour a +0 flail an orc skeleton (34, -7, D:5) an adder corpse (skeletalised by now) (35, -33, D:5) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (35, -32, D:5) a +0 falchion (35, -20, D:5) an adder corpse (36, -20, D:5) a bombardier beetle corpse (37, -31, D:5) a +0 hand axe a +0 war axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -23, D:5) 11 gold pieces the Ecumenical Temple