Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13656083156045888798 9 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (390 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 390, Time: 00:00:25 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 30 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . d - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) f - a +0 club Armour a - a +0 robe (worn) d - a +0 hat (worn) Scrolls c - a scroll of enchant weapon {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic h - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. A rat comes into view. The rat squeaks loudly. You hear a shout! A rat is nearby! A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #.# #S. #.# ##.## ... #.# #@# ####.#### #.......# ###########.##.##.# #...............# # #.######..#.#...... #..#.......# ####..###...### #.....# ##.## You could see a ball python. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a vine stalker 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a naga 4 | D:1 | Noticed a barachi 6 | D:1 | Noticed a minotaur 9 | D:1 | Noticed an oni 9 | D:1 | Noticed an octopode 11 | D:1 | Noticed a demigod 11 | D:1 | Noticed a dwarf 13 | D:1 | Noticed a draconian 15 | D:1 | Noticed a spriggan 15 | D:1 | Noticed a troll 17 | D:1 | Noticed an armataur 17 | D:1 | Noticed a djinni 19 | D:1 | Noticed an elf 21 | D:1 | Noticed a tengu 21 | D:1 | Noticed a gargoyle 23 | D:1 | Noticed a merfolk 23 | D:1 | Noticed a ghoul 25 | D:1 | Noticed a human 25 | D:1 | Noticed a felid 27 | D:1 | Noticed a demonspawn 29 | D:1 | Noticed a formicid 390 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 390 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 390 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_corners, minmay_misc_feat_alley, chequers_mini_garden Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 15 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 388 | 388 | 0 | 0 | 344 | 1 | 388.0 | Dungeon | 388 | 388 | 0 | 0 | 344 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 388 daAuts