Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13230537330181375557 68 dash the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 12, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:51 (2325 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 2325, Time: 00:01:52 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 1% Magic: 3/10 EV: 11 Int: 20 God: Gold: 89 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . d - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Missiles c - 5 javelins Armour a - a +0 robe (worn) i - a +0 hat (worn) Jewellery k - a +6 ring of dexterity Wands j - a wand of polymorph (8) Scrolls h - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} f - a potion of lignification {unknown} g - a potion of resistance {unknown} m - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 e - Stone Arrow Conj/Erth 24% 3d8 17% 3 y - Sandblast Erth 8% 2d5 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 4% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Fireball Conj/Fire 6% 3d5 83% 5 Alistair's Walking Alem Alch/Frge 4% N/A 98% 5 Nazja's Percussive Temp Frge 2% 4d4 98% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Forge Phalanx Beetle Frge 2% N/A 100% 6 Orb of Destruction Conj 10% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History Magic restored. m - 2 lumpy pink potions (gained 1) You now have 89 gold pieces (gained 18). You open the door. There is an open door here. A ribbon worm comes into view. A ribbon worm is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (asleep, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm! The ribbon worm is severely wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 100% to hit) The magic dart hits the ribbon worm. You kill the ribbon worm! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A menacing aura infuses your magic. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. # #.# #. #.# #.### #.# #....# #.######## #..... ###........# ..... #.......##.# #..######.....#..... #..@.........##..### ##.######.#.###..# # #. #.#.###..### #. #........... #. ###+######## #. ##...## .. ##.....## .# ##.......## # #.........#### There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:3) 4 endoplasms 2 hobgoblins A quokka (D:1) 4 ball pythons A bat (D:1) 4 frilled lizards 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 492 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 492 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 497 | D:1 | Learned a level 2 spell: Searing Ray 1018 | D:2 | Found a faded altar of an unknown god. 1195 | D:2 | Learned a level 1 spell: Sandblast 1238 | D:2 | Noticed Jessica 1250 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/7 1330 | D:2 | Killed Jessica 1335 | D:2 | Learned a level 3 spell: Stone Arrow 2325 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 2325 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/10 2325 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_cross, chequers_serial_rivers_small_3, minmay_box_of_dots D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, hex_large, minmay_misc_feat_tiny, uniq_jessica D:3: layout_loops_corners, nicolae_overflow_quartered_altars, nicolae_wormholes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Unarmed | 4 | || 4 Cast: Magic Dart | 52 | || 52 Searing Ray | 1 | || 1 Armour: Robe | 6 | || 6 Skin | 1 | || 1 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2319 | 2291 | 28 | 45 | 2072 | 3 | 773.0 | Dungeon | 2319 | 2291 | 28 | 45 | 2072 | 3 | 773.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1206 daAuts D:1: 1024 daAuts D:3: 88 daAuts