Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 12447959964834866115 28 dash the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:11 (1026 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1026, Time: 00:01:11 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 5/7 EV: 11 Int: 20 God: Gold: 111 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 war axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: foul stench 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 war axe (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire Scrolls h - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of heal wounds {unknown} g - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Soul Splinter Necr 12% N/A 14% 1 Launch Clockwork Bee Frge 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Eringya's Surprising Cr Summ 3% N/A 80% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a ball python skeleton. f - 2 cyan potions (gained 1) h - a scroll labelled EFICOA IKHIVU You see here a ball python skeleton. You see here a hobgoblin skeleton. Found 3 stones. A frilled lizard comes into view. A frilled lizard is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# #.# #...# #.# #### #...# #.# #.. #...# #.# ##.######...###.## #...........+..... ####..######.÷.###'## #.....# ###....... #.##@## #.#÷.... # #.# #.#..... #.# #<#..... #.# #.#..... #.# #.#..... #(# #.#..... #.# #.#..... #†# #.#..... #.###### There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A bat (D:1) A giant cockroach (D:2) 5 hobgoblins 3 jackals (D:1) 3 ball pythons 2 frilled lizards (D:2) 3 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | You fall into a shaft and drop 1 floor! 160 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 160 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 166 | D:1 | Learned a level 2 spell: Searing Ray 1026 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1026 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1026 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 48 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1028 | 1005 | 23 | 0 | 880 | 2 | 514.0 | Dungeon | 1028 | 1005 | 23 | 0 | 880 | 2 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts D:2: 125 daAuts