Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13635794898865235059 35 dash the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:00 (1228 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1228, Time: 00:02:00 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 7/7 EV: 11 Int: 20 God: Gold: 121 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: weakness stinger 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) e - a +0 whip of draining Missiles h - 7 poisoned darts Armour a - a +0 robe (worn) Jewellery i - an amulet of guardian spirit Scrolls c - a scroll of amnesia {unknown} f - a scroll of revelation {unknown} g - a scroll of fear {unknown} j - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of magic k - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a tail ending in a sharp stinger. Message History An adder is nearby! An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your tail grows a sharp stinger. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Magic restored. You see here an adder corpse. Found a stone staircase leading up. k - a fizzy golden potion l - a scroll labelled BUKKEBR RUFIDEV Found a stone staircase leading up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#........# .# #....###......# .# ##### #.####.###.# ....# #.# #......# ###.# #.# #..###.##### ....# #.###..........# ....# #..........###. ....# #####.###..# ....# #......@## ...>.. ............<# ....## ############### ....# ##..# ..# .. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 bats (D:1) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:2) 4 kobolds 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Found a faded altar of an unknown god. 269 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 269 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 379 | D:1 | Learned a level 2 spell: Searing Ray 1027 | D:2 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 1027 | D:2 | Reached XP level 3. HP: 22/24 MP: 4/7 1228 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 1 Fire: Sling || 46 Cast: Magic Dart || 14 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1245 | 1221 | 24 | 0 | 1054 | 2 | 622.5 | Dungeon | 1245 | 1221 | 24 | 0 | 1054 | 2 | 622.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 674 daAuts D:2: 570 daAuts