Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 1458523878698397832 68 dash the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Feb 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:48 (1197 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1197, Time: 00:01:48 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 1% Magic: 6/10 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: rugged brown scales 1, magic regeneration, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) d - a +0 dagger Missiles i - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery j - an amulet of regeneration (worn) Scrolls g - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of enlightenment {unknown} k - 2 potions of resistance {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d6 9% 2 Scorch Fire 8% 2d5 19% 2 Launch Clockwork Bee Frge 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Flame Wave Conj/Fire 12% 2d6 50% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Eringya's Surprising Cr Summ 4% N/A 77% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Ignition Fire 2% 3d3 100% 8 Fire Storm Conj/Fire 6% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 exclusion: quokka, Terence Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. Message History Natasha stares at you and mumbles some strange words. You feel yourself slow down. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha, carrying a wand of flame (almost dead, 100% to hit) The magic dart hits Natasha. You kill Natasha! Natasha yowls pathetically as she dies! The cerulean imp disappears in a puff of smoke! Your Spellcasting skill increases to level 4! Your magical contamination has completely faded away. HP restored. You feel yourself speed up. You see here the felid corpse of Natasha. A hobgoblin comes into view. Found 10 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! You hear an angry hiss. A ball python comes into view. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ## #.# .$ #.# .# #.# .# ######.## .# #.......###.#####. #.####..†.@....... #.# ##.###.###### #.# #.# S# #.# #.# #. #># #.# #. #.# #.. #. #.# ### ## ### #.# #.# #.# #.. You could see a ball python. Vanquished Creatures Natasha (D:2) A ribbon worm (D:1) A dart slug (D:2) 3 endoplasms 2 giant cockroaches 3 goblins (D:1) 3 hobgoblins 3 jackals 3 kobolds 10 ball pythons 4 bats (D:1) 3 frilled lizards A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Found Nuvinop's Distillery. 120 | D:1 | Found a faded altar of an unknown god. 207 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 207 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 317 | D:1 | Learned a level 2 spell: Searing Ray 697 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 697 | D:1 | Reached XP level 3. HP: 17/24 MP: 2/7 879 | D:2 | Noticed Terence 981 | D:2 | Got Bisch's Encyclopedia of Soot and Astrapomancy 1159 | D:2 | Noticed Natasha 1167 | D:2 | Killed Natasha 1197 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1197 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1197 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, nicolae_ecumenical_snake_handling, serial_shops, shop_fountains, minmay_misc_feat_pillars D:2: minmay_angry_zag, layout_loops_ring, uniq_terence, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 20 | || 20 Cast: Magic Dart | 90 | || 90 Armour: Robe | 43 | || 43 Dodge: Dodged | 38 | || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1207 | 1170 | 37 | 0 | 924 | 2 | 603.5 | Dungeon | 1207 | 1170 | 37 | 0 | 924 | 2 | 603.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 435 daAuts