Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 10162902654903173705 59 dash the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Feb 11, 2025. Slain by Terence ... wielding a +0 trident of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1236 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1236, Time: 00:01:16 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 78% Magic: 3/8 EV: 11 Int: 20 God: Gold: 64 SH: 4 Dex: 11 Spells: 8/9 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: large bone plates 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of vulnerability {unknown} f - 2 scrolls of poison {unknown} h - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Freeze Ice 12% 1d3 13% 1 Hailstorm Conj/Ice 11% 3d6 17% 3 Frozen Ramparts Ice 6% 1d1 36% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 ring mail (100% to hit) The magic dart hits Terence but does no damage. You feel sick. Terence hits you from afar with a +0 trident of protection! * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 ring mail (100% to hit) The magic dart hits Terence but does no damage. You feel sick. You are no longer poisoned. Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 ring mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence hits you from afar with a +0 trident of protection! You die... Terence says, "And stay out!" #.....# #.....# ##.....# .......# .......### #####+## .........######......###### ####.....##..........#....# # #.....##..........#....# # #.....##.....@.@..#....### # #.....##....##†..........# #...........##....#....#.# #########.####....######.# . #.....##### #.# .. ##.)..### #@# .@. ##.....# #.#..# #...#^..# #...# #...###... #..## You could see Terence. Vanquished Creatures 4 adders (D:2) 5 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 goblins A kobold (D:1) 6 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 312 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1039 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1039 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/8 1214 | D:2 | Noticed Terence 1236 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic D:2: layout_basic, ebering_ecumenical_altar_box, serial_bayou_lake_a, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 56 Armour: Robe || 11 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1235 | 1222 | 13 | 38 | 1019 | 2 | 617.5 | Dungeon | 1235 | 1222 | 13 | 38 | 1019 | 2 | 617.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 325 daAuts