Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 13354511128558716065 31 dash the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:44 (1169 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1169, Time: 00:00:44 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 7% Magic: 2/7 EV: 11 Int: 26 God: Gold: 45 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: sanguine armour 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence (worn) Scrolls d - a scroll of brand weapon {unknown} g - a scroll of blinking {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic e - 2 potions of cancellation {unknown} h - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Volatile Blastmotes Fire/Tloc 8% 2d10 26% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 36% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Shops: D:1 [= Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Found a stone staircase leading up. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a scroll labelled MYGHYNUYNI Found a stone staircase leading up. An adder comes into view. An adder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. A ball python comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The ball python hisses angrily. An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 18, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...####.. #.<......# ###....##### ########.....## #............# ####.......# #@.##...# #..<###...# ....#$# #...# .......†. ##### ......... .#<....J.. .......... ##......... You could see an endoplasm. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Found Kiunul's Jewellery Shop. 478 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 478 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 581 | D:1 | Found Oruset's Armour Shop. 1103 | D:1 | Found a burning altar of Makhleb. 1169 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1169 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1169 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_corners, serial_shops, shop, shop D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 34 Armour: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1125 | 46 | 0 | 1006 | 2 | 585.5 | Dungeon | 1171 | 1125 | 46 | 0 | 1006 | 2 | 585.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1158 daAuts D:2: 12 daAuts