Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 9501092781586395882 8 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (193 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 193, Time: 00:00:17 Health: 19/19 AC: 4 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: yellow scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions c - a potion of mutation {unknown} e - a potion of curing {unknown} f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Blink Tloc 4% N/A 26% 2 Call Imp Summ 4% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. HP restored. Things that are here: a +0 dagger; 5 stones; a kobold corpse Things that are here: a +0 dagger; a goblin corpse You pick up a book of Minor Magic and begin reading... You add the spells Blink and Call Imp to your library. There is a stone staircase leading down here. An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.#.# .........####.###.# .#.#.###########........>..# #.#.#.............####.##### .#.#.############## #.# ....####### #.# ..........# #.# ##.######.# #######.# #.# #.......# #.# #@####### #.# ........# #.# ######### #. There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 193 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, hangedman_decor_riveting Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 14 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 158 | 1 | 193.0 | Dungeon | 193 | 193 | 0 | 0 | 158 | 1 | 193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 193 daAuts