Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 9306774345335514809 8 dash the Trooper (level 2, 7/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 5, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (225 turns). dash the Trooper (Demonspawn Cinder Acolyte) Turns: 225, Time: 00:00:18 Health: 7/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: * Level 3.2 Fighting * Level 2.9 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History a +0 club; a goblin corpse Key pressed, stopping explore. A goblin comes into view. It is wielding a +3 dagger. A dart slug and a ball python come into view. The goblin hits you with a +3 dagger. You closely miss the goblin. Your off-hand punch misses the goblin. The ball python hisses angrily. The goblin hits you with a +3 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin completely misses you. You barely miss the goblin. The goblin hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * You miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.###.###.####.# .##.# #...#......# .##.# #...######)# .##.# #...# #.# .##.# #...# #.# .##.# #...# #.# .##.# #...######.# .##.# #..........# .##.####..######@# ..........# #w## #########.## #..# # #####.[.######.# # #..................... # #.###..#######..#####. ####.####.# #..# ....#...>.# #..# ####.####.# #..# You could see a dart slug. Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) A ball python (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 225 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 7/24 MP: 3/3 225 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_ring, minivault_24 Action || total ---------------------------++------- Melee: Unarmed || 20 Punch || 1 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 224 | 0 | 46 | 131 | 1 | 224.0 | Dungeon | 224 | 224 | 0 | 46 | 131 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts