dash Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 2, D:1) a +0 whip a +1 vampiric dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, -15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, -6, D:1) a +0 whip (21, -1, D:1) a +0 dagger 4 stones a kobold skeleton (23, -2, D:1) a +0 short sword 3 stones (26, -2, D:1) a +0 buckler (27, 7, D:1) a +0 scale mail (28, 1, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (29, 1, D:1) a ball python skeleton (30, -19, D:1) a +0 whip a kobold skeleton (30, -17, D:1) a frilled lizard corpse (skeletalised by now) (31, 8, D:1) a +0 leather armour (38, -18, D:1) a +0 leather armour (39, -11, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +2 robe of willpower the human corpse of Sigmund (3, 2, D:2) a +0 club (7, 11, D:2) a +0 club (8, 10, D:2) a ribbon worm corpse (8, 11, D:2) a +0 dagger a +0 sling a goblin corpse (10, -1, D:2) a +0 quarterstaff (11, -4, D:2) a +0 leather armour