dash Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, -32, D:1) a bat skeleton (2, -30, D:1) a +0 whip of electrocution 5 stones a kobold corpse (skeletalised by now) (10, -28, D:1) a +0 dagger (11, -39, D:1) a +0 club (14, -19, D:1) a stone (16, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -23, D:1) a bat skeleton (30, -29, D:1) a ball python skeleton (30, -28, D:1) a +0 dagger (31, -14, D:1) a hobgoblin skeleton (31, -13, D:1) a ball python skeleton (31, 1, D:1) a +0 long sword (32, -13, D:1) a bat skeleton (32, -11, D:1) 6 stones (35, -11, D:1) a frilled lizard skeleton (35, 4, D:1) a bat corpse (skeletalised by now) (36, -11, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (0, 1, D:2) 6 stones (0, 21, D:2) a +0 sling (1, 19, D:2) a +0 robe (8, 1, D:2) a +0 ring mail (10, 0, D:2) a +0 dagger (11, 13, D:2) an adder skeleton (13, 10, D:2) a rat skeleton (17, 6, D:2) a +0 hand axe (19, 12, D:2) a +0 dagger (24, -11, D:2) a +0 short sword a kobold corpse (24, 26, D:2) 6 stones (26, 7, D:2) a +0 spear (29, 9, D:2) a hound skeleton (29, 25, D:2) a ball python skeleton (35, 14, D:2) a +1 hammer of protection (unseen) (35, 15, D:2) a poisoned dart