Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 9728334588287171556 56 dash the Trooper (level 3, -3/30 HPs) Began as a Demonspawn Cinder Acolyte on Oct 8, 2024. Was an Elder of Ignis. Succumbed to Terence's poison ... on level 3 of the Dungeon. The game lasted 00:02:19 (1720 turns). dash the Trooper (Demonspawn Cinder Acolyte) Turns: 1720, Time: 00:02:20 Health: -3/30 AC: 9 Str: 14 XL: 3 Next: 71% Magic: 1/6 EV: 10 Int: 16 God: Ignis [****..] Gold: 95 SH: 0 Dex: 8 Spells: 4/6 levels left rFire + . . c - +2 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-3 -> -25), fiery-armoured, very slightly contaminated A: magic regeneration, sturdy frame 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was greatly pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} f - a scroll of torment {unknown} h - a scroll of acquirement {unknown} i - a scroll of vulnerability {unknown} l - 3 scrolls of amnesia {unknown} Potions b - a potion of curing {unknown} e - 2 potions of brilliance {unknown} g - a potion of mutation {unknown} j - a potion of heal wounds {unknown} k - a potion of haste {unknown} m - a potion of cancellation {unknown} Skills: + Level 3.7 Fighting + Level 1.7 Stealth - Level 2.6 Unarmed Combat + Level 2.0 Spellcasting - Level 2.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 21% 1 Magic Dart Conj 4% 1d3 21% 1 Soul Splinter Necr 4% N/A 21% 1 Sting Conj/Alch 4% 1d3 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Searing Ray Conj 2% 2d4 30% 2 Teleport Other Tloc 1% N/A 52% 3 Vampiric Draining Necr 1% 2d6 52% 3 Fulminant Prism Conj/Alch 0% 3d5 90% 4 Martyr's Knell Necr/Summ 1% N/A 90% 4 Curse of Agony Necr 1% N/A 99% 5 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Message History There is a stone staircase leading up here. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Found a stone staircase leading down. There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You closely miss the quokka. The quokka completely misses you. You hit the quokka. Lightning courses through the quokka! You kill the quokka! Terence is nearby! Found a broken altar of Ashenzari. Terence shouts! You hear a shout! Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. Unknown command. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence hits you with a +1 war axe of venom! Unknown command. You hit Terence. Terence is heavily wounded. Terence hits you with a +1 war axe of venom! You are poisoned. You closely miss Terence. Terence is heavily wounded. You feel very sick. Terence hits you with a +1 war axe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. A protective cloak of flame settles atop you. You die... Ignis goes out, and joins you in death. . ##################### .. .......>............# ##.#######.##########.## .........†.....# #.# ....###.##.###.# #.# #_#####......#.# #.# ....###.##..##.######.# ......@@##..##.#......# #.....####..##.#.###### #.#.#.# #..##.#.# # #.#.####..##.#.# #.#.#.....[#.#.# #.#.#.#.##.......# #.#.#.#.#<...#.#.# #.#.#.#......#.### #.#.#...##.#.#.# You could see Terence (combustible). Vanquished Creatures A ribbon worm (D:3) 3 orcs 5 endoplasms 6 giant cockroaches 5 goblins 7 hobgoblins 2 quokkas 3 ball pythons 7 bats 6 frilled lizards A kobold (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 215 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 215 | D:1 | Reached XP level 2. HP: 8/24 MP: 4/4 354 | D:1 | Reached skill level 1 in Stealth 543 | D:1 | Learned a level 2 spell: Scorch 831 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 831 | D:2 | Reached XP level 3. HP: 25/29 MP: 5/5 1422 | D:3 | Noticed Terence 1552 | D:3 | Noticed Grinder 1711 | D:3 | Found a broken altar of Ashenzari. 1720 | D:3 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic, minmay_misc_feat_columns D:3: layout_basic, cheibrodos_ashenzari_chains, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.7 Spellcasting | 2 | 2.0 Fighting | | 3.7 Unarmed Combat | | 2.6 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 20 Punch || 1 Dagger || 95 Cast: Scorch || 4 Invoke: Fiery Armour || 3 Stab: Sleeping || 1 Armour: Robe || 93 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1721 | 1615 | 106 | 126 | 1171 | 3 | 573.7 | Dungeon | 1721 | 1615 | 106 | 126 | 1171 | 3 | 573.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 712 daAuts D:3: 235 daAuts