Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 7582599015209941749 8 dash the Conjurer (level 2, 13/19 HPs) Began as a Demonspawn Conjurer on Sept 26, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (168 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 168, Time: 00:00:25 Health: 13/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History A goblin comes into view. It is wielding a +2 dagger of speed. A goblin is nearby! A goblin is nearby! A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of speed (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 dagger of speed (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Magic restored. You see here a +2 dagger of speed. Your hands tingle! e - a +2 dagger of speed (weapon) Key pressed, stopping explore. A ball python comes into view. A ball python is nearby! A ball python is nearby! An endoplasm comes into view. The ball python hisses angrily. The endoplasm quivers. You hit the ball python but do no damage. You hit the ball python. You kill the ball python! You see here a ball python corpse. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#~...≈#..## ####.~≈≈≈≈.#... ....#.#.#.#.... #.##(#.#.#.#... #.#.#.#.#.#.... #.## #.#.#.#... ########.#####..###... #..................... #....@...####.#####... #........# #......#.## #........###......#.## #........##.........# ###########.........# #...####### #...# ##### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 168 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 6 Unarmed || 3 Cast: Magic Dart || 7 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 166 | 166 | 0 | 0 | 124 | 1 | 166.0 | Dungeon | 166 | 166 | 0 | 0 | 124 | 1 | 166.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 166 daAuts