Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 11720661280941922198 105 dash the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Sept 26, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:47 (3374 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 3374, Time: 00:04:48 Health: 0/30 AC: 5 Str: 7 XL: 4 Next: 54% Magic: 0/9 EV: 11 Int: 20 God: Gold: 217 SH: 0 Dex: 14 Spells: 4/9 levels left rFire . . . s - +1 mace of Big Damage {pain, Dex+2 Stlth+} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -12), invisible A: claws 1, icy blue scales 1 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 217 gold pieces. Inventory: Hand Weapons s - the +1 mace of Big Damage (weapon) {pain, Dex+2 Stlth+} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Missiles i - 7 poisoned darts (quivered) Armour a - a +0 robe (worn) p - a +0 cloak (worn) Magical Staves q - a staff of alchemy Scrolls c - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} f - a scroll of torment {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of amnesia {unknown} r - a scroll of immolation {unknown} t - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} j - a potion of haste {unknown} k - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} m - a potion of invisibility {!q} n - a potion of brilliance {unknown} o - a potion of enlightenment {unknown} v - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging + Level 3.5 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Momentum Strike Conj/Tloc 22% 3d8 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Mercury Vapours Alch/Air 6% N/A 21% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Xom Yredelemnul Shops: D:1 ( Annotations: D:2 Terence D:3 Grinder Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in icy blue scales. (AC +2) Message History You finish channelling your searing ray. The scorpion misses you. The scorpion barely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel sick. The scorpion barely misses you. You feel sick. The scorpion closely misses you. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is almost dead. You feel sick. The scorpion closely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. Your magical contamination has completely faded away. It was a potion of invisibility. You fade into invisibility! You die... #.# ####..# #.##### ##.## #.#...# #..## #.#.#.# ##..# #.....# ####### ###.##### #.....# #.# #.# #.....# o.... #.# #.####.....### .... #.###.##.'..>.@s.# ## ..). #...#....#.....#...... . ... #...)....#)....# .....####. ... #.#....###.....# ........# #.# #.###..# ###+### #......###o# #.###..# #........... . #......# #........... . #......### #........... .##.#..<...# #........... You could see a scorpion (unable to see you). Vanquished Creatures 3 adders 3 dart slugs 3 ribbon worms 3 orcs 11 ball pythons 5 bats 4 endoplasms A giant cockroach (D:2) 6 goblins 6 hobgoblins 4 jackals (D:1) A quokka (D:4) 3 frilled lizards 5 kobolds 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Found Gidghe's Weapon Emporium. 218 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 312 | D:1 | Learned a level 2 spell: Searing Ray 367 | D:1 | Learned a level 2 spell: Momentum Strike 1000 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1000 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1240 | D:2 | Identified the +1 mace of Big Damage {pain, Dex+2 Stlth+} 1467 | D:2 | Noticed Terence 2175 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2706 | D:3 | Noticed Grinder 3271 | D:4 | Noticed a phantom 3339 | D:4 | Found a staircase to the Ecumenical Temple. 3346 | Temple | Entered the Ecumenical Temple 3361 | D:4 | Noticed a scorpion 3374 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: minmay_angry_zag, layout_rooms, minmay_vboxes, uniq_terence D:3: cheibrodos_helix_gallery, layout_basic, uniq_grinder D:4: layout_basic, temple_green Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.5 Spellcasting | 3 | 3.4 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 13 | || 13 Mace | 1 | 16 || 17 Throw: Dart | 1 | || 1 Cast: Magic Dart | 53 | 38 || 91 Momentum Strike | 8 | 5 || 13 Searing Ray | 6 | 7 || 13 Use: Potion | | 1 || 1 Armour: Robe | 14 | 25 || 39 Dodge: Dodged | 19 | 23 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3380 | 3299 | 81 | 194 | 2621 | 5 | 676.0 | Dungeon | 3376 | 3295 | 81 | 194 | 2621 | 4 | 844.0 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1019 daAuts D:2: 897 daAuts D:1: 843 daAuts D:4: 616 daAuts Temple: 3 daAuts