Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 14084553426343211963 9 dash the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Sept 26, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (329 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 329, Time: 00:00:36 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 vampiric dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of fire Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You hit the jackal. You feel better. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. You don't have enough magic to cast this spell. You completely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. HP restored. Things that are here: a jackal corpse; a jackal corpse Key pressed, stopping explore. d - a scroll labelled HEUBBE SIBIVO e - a ring of fire Found an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# .. #.# #..# . #.# #... . #.# #..# .# ># #.# # #..##.#..# #.# #.#........# #.# #..........# ###.##### ###@# ........# ##.#.# ........# #....# ..#.###.# ##..## ....###.######...#### ....................+ [.......######...#### ....###.# #..## ........# ##.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A goblin (D:1) 4 jackals (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 248 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 248 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 329 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 8 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 328 | 328 | 0 | 0 | 297 | 1 | 328.0 | Dungeon | 328 | 328 | 0 | 0 | 297 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 328 daAuts