Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 17890447759253113629 298 dash the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Sept 26, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:05:40 (4154 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 4154, Time: 00:05:40 Health: 41/41 AC: 3 Str: 7 XL: 6 Next: 13% Magic: 6/12 EV: 11 Int: 20 God: Gold: 172 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . r - +3 short sword rCold . . . (no shield) rNeg + . . o - +0 robe {rN+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... q - amulet of the acrobat Stlth ++ c - ring of poison resistance HPRegen 0.26/turn h - ring of wizardry MPRegen 0.13/turn %: acrobat, wizardry (x1) @: no status effects A: demonic guardian 1, sharp scales 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 172 gold pieces. Inventory: Hand Weapons r - a +3 short sword (weapon) Armour o - a +0 robe of positive energy (worn) Jewellery c - a ring of poison resistance (left hand) h - a ring of wizardry (right hand) q - an amulet of the acrobat (around neck) Scrolls a - 2 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of enchant armour {unknown} k - 3 scrolls of teleportation {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of mutation {unknown} l - 3 potions of heal wounds {unknown} n - a potion of lignification {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging + Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Annotations: D:1 exclusion: 2 jackals Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder! You kill the adder! You start resting. Your magical contamination has completely faded away. Magic restored. A bombardier beetle comes into view. A bombardier beetle is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) Your Stealth skill increases to level 3! You have reached level 6! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #.. ### #..## #..# #..†# ... #..##.. ##..... ####.....## . #.......@.###.. #............... ##.............. ######.....#### #.†.### #.#### #....# #...## #...### There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) A jelly (D:4) Jessica (D:3) An orc wizard (D:3) 8 adders A river rat (D:3) 3 dart slugs 3 ribbon worms 8 orcs 10 ball pythons 7 bats 5 endoplasms 2 giant cockroaches 2 goblins 6 hobgoblins 9 jackals 2 quokkas A frilled lizard (D:1) 8 kobolds 6 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Found a faded altar of an unknown god. 486 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 486 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1273 | D:2 | Reached XP level 3. HP: 15/24 MP: 1/7 1665 | D:2 | You fall into a shaft and drop 1 floor! 1673 | D:3 | Learned a level 2 spell: Searing Ray 1990 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2076 | D:3 | Found a glowing drain. 2085 | D:3 | Reached skill level 5 in Conjurations 2100 | Sewer | Entered a sewer 2276 | Sewer | Noticed Pargi 2401 | D:3 | Noticed Jessica 2404 | D:3 | Killed Jessica 2408 | D:3 | Reached XP level 5. HP: 34/35 MP: 2/10 2952 | D:2 | Found a shimmering blue altar of Sif Muna. 4154 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4154 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/12 4154 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, nicolae_ecumenical_snake_handling D:2: layout_loops_corners, basic_altar, hangedman_decor_push D:3: layout_loops_cross, portal_sewer_entry_e, uniq_jessica D:4: minmay_octagon_keep, layout_cave_pools, grunt_ministairs_11, uniq_crazy_yiuf_cottage, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Stealth | 2 3 | 3.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Mace | 21 | 17 || 38 Cast: Magic Dart | 66 | 57 || 123 Searing Ray | 5 | 15 || 20 Stab: Sleeping | 1 | || 1 Armour: Robe | 18 | 22 || 40 Dodge: Dodged | 31 | 31 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4180 | 4020 | 160 | 354 | 3128 | 5 | 836.0 | Dungeon | 3971 | 3811 | 160 | 276 | 3047 | 4 | 992.8 | Sewer | 208 | 208 | 0 | 78 | 80 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1305 daAuts D:1: 1265 daAuts D:3: 1243 daAuts Sewer: 208 daAuts D:4: 156 daAuts