Dungeon Crawl Stone Soup version 0.33-a0-7-gfa02dad217 (webtiles) character file. Game seed: 3503240425935797242 79 dash the Ducker (level 4, -1/30 HPs) Began as an Octopode Fire Elementalist on Aug 24, 2024. Slain by a centaur zombie (3 damage) ... in an ossuary. The game lasted 00:04:53 (2579 turns). dash the Ducker(Octopode Fire Elementalist) Turns: 2579, Time: 00:04:54 Health: -1/30 AC: 1 Str: 7 XL: 4 Next: 38% Magic: 2/7 EV: 13 Int: 17 God: Gold: 125 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . p - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 125 gold pieces. Inventory: Hand Weapons p - a +0 dagger of venom (weapon) Missiles c - 9 poisoned darts (quivered) q - a throwing net Jewellery n - a ring of see invisible Scrolls d - a scroll of teleportation {unknown} f - a scroll of fear {unknown} g - 2 scrolls of fog {unknown} h - 9 scrolls of identify {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant weapon {unknown} r - a scroll of immolation {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of brilliance {unknown} i - a potion of resistance {unknown} j - a potion of might m - a potion of haste {unknown} o - a potion of enlightenment {unknown} Skills: + Level 2.6 Fighting + Level 3.4 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Slow Hex 4% N/A 19% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Confusing Touch Hex 1% N/A 50% 3 Passwall Erth 1% N/A 50% 3 Swiftness Air 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:3 2 transporters D:4 exclusion: ogre Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You completely miss the centaur zombie. The centaur zombie is severely damaged. The jackal zombie bites you. The centaur zombie hits you. The centaur zombie kicks you. You barely miss the centaur zombie. The centaur zombie is severely damaged. The jackal zombie bites you. The centaur zombie hits you but does no damage. The centaur zombie misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur zombie hits you. The centaur zombie misses you. The jackal zombie bites you. x2 The centaur zombie hits you. The centaur zombie kicks you. Unknown command. You barely miss the centaur zombie. The centaur zombie is severely damaged. The foxfire hits the centaur zombie. The centaur zombie is severely damaged. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie misses you. The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie closely misses you. The jackal zombie closely misses you. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The foxfire hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie barely misses you. x2; The jackal zombie closely misses you. You hit the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie misses you. x2; The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. You die... ################# #@.......∩..∩.... #ZZ.............. #......########.. #...+### #..#+ #..# #(.# #... # You could see a jackal zombie and a centaur zombie. Vanquished Creatures 2 adders (D:3) An adder zombie (Ossuary) 2 ribbon worms A dart slug (D:2) 3 endoplasms 7 giant cockroaches 8 goblins 4 hobgoblins 2 quokkas A ball python (D:1) 2 ball python zombies 3 bats 3 frilled lizards A giant cockroach zombie (D:3) A kobold (D:2) A kobold zombie (Ossuary) 7 rats 49 creatures vanquished. Vanquished Creatures (others) 38 foxfires 38 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 301 | D:1 | Reached skill level 1 in Fighting 301 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 1255 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1886 | D:3 | Found a transporter. 1906 | D:3 | Reached XP level 4. HP: 25/30 MP: 7/7 1930 | D:3 | Identified the +7 quarterstaff "Hydra's Death Toll" | {antimagic, rF+ rC+} 1999 | D:3 | Found a transporter. 2471 | D:4 | Noticed an ogre 2511 | D:4 | Found a sand-covered staircase. 2525 | Ossuary | Entered an ossuary 2579 | Ossuary | Slain by a centaur zombie Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_corners D:2: layout_rooms, minmay_misc_feat_diagonals, minivault_5 D:3: gammafunk_steamed_eel, layout_loops_cross, serial_undead, serial_undead_d, serial_undead_f, serial_undead_b, serial_undead_b, minmay_misc_feat_rugged D:4: layout_loops_ring, mainiacjoe_overflow_alcove_1, kennysheep_mini, nicolae_ossuary_entry_false_entrances, minmay_fractal_squares_gapless_5 Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.6 Dodging | 3 | 3.4 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Tentacles | 16 | 5 || 21 Constrict | 16 | 4 || 20 Whip | 21 | || 21 Punch | 1 | || 1 Dagger | 12 | 25 || 37 Throw: Dart | 34 | 7 || 41 Cast: Foxfire | 17 | 8 || 25 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Skin | 29 | 28 || 57 Dodge: Dodged | 37 | 30 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2579 | 2440 | 139 | 4 | 2010 | 5 | 515.8 | Dungeon | 2525 | 2386 | 139 | 0 | 2006 | 4 | 631.2 | Ossuary | 53 | 53 | 0 | 4 | 4 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 711 daAuts D:3: 696 daAuts D:4: 65 daAuts Ossuary: 53 daAuts