darklyc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (11, -33, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -4, D:1) a +0 robe (19, -37, D:1) a +0 ring mail (21, -4, D:1) a rat corpse (skeletalised by now) (26, -1, D:1) an inkwell talisman (27, -22, D:1) a frilled lizard skeleton a hobgoblin skeleton (28, -17, D:1) a ball python skeleton (29, -4, D:1) a quokka skeleton (29, 6, D:1) a +0 sling (41, -30, D:1) 5 stones (48, -2, D:1) a +0 dagger (53, -31, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 13, D:2) a +0 short sword (10, 20, D:2) a +0 dagger (12, 7, D:2) a +0 club (12, 13, D:2) a ball python skeleton (12, 15, D:2) a jackal corpse (skeletalised by now) (24, 2, D:2) a +0 quarterstaff (29, 22, D:2) a jackal skeleton (30, 21, D:2) a jackal skeleton (31, 3, D:2) a +0 club (33, 42, D:2) a parchment of Gloom (34, 26, D:2) a +0 dagger (39, 15, D:2) a kobold corpse (skeletalised by now) (40, 26, D:2) a parchment of Ensorcelled Hibernation (42, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (19, 21, D:3) a rat skeleton (20, 6, D:3) a +0 whip a kobold skeleton (20, 21, D:3) a +0 club (23, -15, D:3) a +0 plate armour (26, 22, D:3) a +0 robe (33, 18, D:3) the +0 leather armour of Chimes {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (35, 22, D:3) a +0 club a +3 leather armour (37, -23, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (39, 15, D:3) a rat corpse (skeletalised by now) (40, 23, D:3) a frilled lizard corpse (43, -27, D:3) a hobgoblin corpse (skeletalised by now) (49, 20, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 trident an orc corpse (0, 1, D:4) a +0 club (0, 2, D:4) a +0 flail an orc corpse